The Colbay Cannibal was a character drawn from a mixture of Southern Gothic fiction (True Detective, Texas Chainsaw Massacre) and Horror games (Outlast, Resident Evil). My intention was to create a game-ready asset from the concept, so I focused on processes such as retopology and texture baking to achieve a low poly with high detail.
Sculpt: ZBrush
Texturing: Substance Painter
Display: Blender